Radical Red Movesets

image of zeraora

Zeraora

Kung Fu Fighting (Cerulean Cave Archer)
- By Elbein

Move 1:Close Combat
Move 2:Blaze Kick
Move 3:HP Ice
Move 4:Volt Switch
Item:
Life Orb
Ability:
Volt Absorb
Nature:
Mild
EVs:
Hardcore

Description

Zeraora makes for a very effective counter to the first stage of the back to back Admin battle. With its high speed, it is able to outrun his Chlorophyll mons without the need for Choice Scarf or even a +speed nature. Blaze Kick is your strongest attack vs Executor and Sunflora thanks to the Sun, being a roll on Eggy and guaranteed to bring Sunflora to its Sash. Close Combat one shots Mega Houndoom. From my experience, Archer will sometimes send in one of his grass types against Zeraora and then immediately switch to Houndoom, trying to get a Flash Fire boost from Blaze Kick. If you suspect that he will try this, Close Combat to catch Doom on the switch (helps avoid giving him the chance to Sucker Punch chip Zera). Hidden Power Ice is a roll to one shot Landorus thanks to the Mild nature (technically this is also a roll without +special attack, but much less reliable). Volt Switch is good to click if Sunflora comes out at full hp, so you can break the sash and then bring Zera back in afterwards. As long as you have a lead that can take out Ninetales, Zeraora should be able to carry you through phase 1.